Craig Lennard
Keywords: Virtual, Community, Multiplayer, Network, Games
Abstract:
Online gaming is not generally associated with strengthening relationships and developing communities. However, patterns are emerging in research into the field of Online Multiplayer Games (OMG's), suggesting they provide a fertile ground for cultivating relationships and bridging pockets of society separated by age, race, and socioeconomic factors. Games as a focal point attract people providing them with Read more [...]
Category: Communities and Online Gaming
The focus of this stream is on online games and the role of community within those games.
The focus of this stream is on online games and the role of community within those games.