Craig Lennard
Keywords: Virtual, Community, Multiplayer, Network, Games
Abstract:
Online gaming is not generally associated with strengthening relationships and developing communities. However, patterns are emerging in research into the field of Online Multiplayer Games (OMG's), suggesting they provide a fertile ground for cultivating relationships and bridging pockets of society separated by age, race, and socioeconomic factors. Games as a focal point attract people providing them with Read more [...]