Abstract: This paper will examine the evolution of sports media and analyse the monumental shift in the way that sports fans consume sports. We will discuss how mainstream media no longer dominates narrative and how social media platforms YouTube and Twitter have enabled fans to have more control of how they engage with their sport. Using the English Premier League as an example, we will examine the concept of a third place, where fans are taken away from their home and work space and given the ability to interact with others. Drilling down further we will look at the creation of specific fan channels and how they have forged a sense of community between members whilst also empowering them to create content, and develop discourse with other like-minded fans. Using counterarguments to give an overall picture of fan media, we aim to show that the result has a positive influence of the sports fan community.
Introduction
The growth and globalisation of technology has changed many aspects of everyday life. The ease of communicating has enabled the world to become more connected with the ability to access and share information instantly. The introduction of social media has transformed the way we interact, people can now connect real time, sharing information and opinion. The sports world has seen a massive change in the way sports are televised and reported in mainstream media, but perhaps the biggest shift in this area is the sports fans themselves and how they now consume and interact with their chosen sport. Social media platforms have enabled fans to have a voice and become part of various fan communities. This paper will use YouTube and Twitter to highlight how the average sports fan engages with sports and how their relationship with sports media has changed. Using the sport of soccer from the English Premier League (EPL), we will look at how these platforms promote the concept of a “third place,” promote community through the creation of dedicated fan channels. We will examine how YouTube & Twitter have revolutionised the way sports fan communities positively engage with sports and acknowledge counter arguments that could be made.
The Changing Face Of Fan Engagement In Sports
YouTube and Twitter have contributed to how sports fans engage with sports and sports media. Prior to social media, fan interaction with the English Premier League was fairly restrictive. Game highlights could only be seen hours after the match and analysis of the game was limited to the media personalities or ex-players, who would have to censor their comments to fall in line with media rules. The media controlled all public discussion with no fan interaction whatsoever. Match reports were printed and published in the newspaper the following day, sports consumption was just one-way communication from the media.
The introduction of YouTube and Twitter along with mobile technology gave fans a way to change how they experienced sport and empowered them to participate. According to Wang, the emerging practices of online fans indicated empowerment, which challenged the authority of professional media outlets (Wang, 2020). Mainstream media no longer controlled content and sports discourse.
Using YouTube, fans for the first time could upload videos of their opinions and reactions to games immediately, inviting other users to react or even just like what they had published. Twitter was used to give live score updates and personal opinion, previously not afforded to the general public. The use of hashtags within posts would instantly share the comments to a broader audience, which could be seen as a positive as it potentially attracts a larger fan base to the sport. As mentioned, social media initially challenged mainstream media and was seen as a direct threat, however media outlets soon realised that they needed to embrace this changing landscape, especially with the growing number of younger sports fans. In 2020 the Morning Consult published two articles regarding the consumption of sports from different generations. It found that 49% Generation Z and 61% millennial fans consume their sports content from YouTube and 24% Generation Z and 44% millennial fans watch it on Twitter (Immersiv, 2020). Communication between an armchair fan and a media outlet would never have been a consideration in years gone by, but now social media has brought the two together. Wang states that Twitter encourages fans to get off their couch, provide instant feedback to media producers without management filters (Wang, 2020). This enables the media to keep up with preferences and trends of the ordinary fans.
Wang also comments that media producers have been forced to modify their strategies and products in response to fans’ demands (Wang 2022). This means the media content will align with what the consumer wants rather than any assumptions by out of date media executives. YouTube and Twitter have changed the relationship between the English Premier League and it’s fan base through online contact between fans and improved relationship with the media, it has shaped the way we interact with each other, culminating in positive change for the everyday fan and the sport itself.
Fan Interaction As A “Third Place”
YouTube and Twitter enables English Premier League fans to escape their home and work life and enter what has been termed as a “third place” by sociologist Ray Oldenburg (Soukup, 2006). In the period that Oldenburg proposed this theory, it referred to face-to-face contact at a meeting place other than work or home. Online connection created a third place within an online space, giving fans a space to interact with each other. For an individual, relief is offered by the third place from the stressful demands of home and work life, providing feelings of inclusiveness and belonging (Soukup, 2006), which is a positive from a psychological perspective. Oldenberg comments that one of the characteristics of the third place concept is that it is a leveler (Soukup, 2006). I agree with this position and believe that YouTube and Twitter makes the online user feel as worthy as others in the same community, the third place supports social engagement to users, who otherwise would have no connection. There is a counter argument to the positives of social media as a third place and Oldenburg himself felt that technology did not bring people together, ‘the only predictable social consequence of technological advancement is that they (humans in urban settings) will grow ever farther apart’ (Soukup, 2006). It has also been suggested that the third place online is not as real as when you meet face to face. Sherry Turkle raises concerns about the decline of meaningful in person contact and conversation (Hampton & Wellman, 2018). I disagree with these comments when relating then to fan media, as it encourages discussion and engagement. I feel that YouTube enables a user to become creative and communicate with like-minded people, which in recent times have seen the creation of dedicated fan channels. Twitter on the other hand supports instant conversation and discussion on specific matters with fans from not only the same location but worldwide. Although I believe that face to face contact is essential to individual and community development, I feel that in the sports fan space it is not vital, both platforms allow users to post links, videos and sports footage which in a face to face situation would not be possible. It is my position that the third place supports social engagement for sports fans through online platforms YouTube and Twitter.
Fan Channels and Community Engagement
Perhaps the most visible evidence of how YouTube and Twitter have been used to change sports fan engagement and experience, is through the rise of fan channels and development of online fan based communities. Once it was discovered how powerful online networks could be in the realm of sports fandom, some of the more creative English Premier League fans created dedicated fan channels through the use of Twitter and particularly YouTube. This highlights amateur individuals motivated by personal expression and the need for community (Burgess and Green, 2010). The first and arguably most famous fan channel to be created was AFTV, which was created in 2012 through YouTube and follows English Premier League team Arsenal. The concept of this dedicated fan channel was to give fans with a common interest the opportunity to participate in discussion and become part of a community, making content for others to view, share and comment. Subscription to the channel allows members to receive notifications regarding anything related to Arsenal. Initially using YouTube, AFTV attended live matches and interviewed fans after the game, which provided others in the community an incite into how the team played and the general mood of the fans. The channel then progressed to giving tactical analysis, player ratings and other topics for discussion. After this channel’s meteoric rise, many other premier league clubs had created similar fan channels.
By 2016 fan channels had changed the landscape of fan engagement and were deemed as ‘football’s YouTube revolution’ which showed a natural progression from radio phone in’s and online blogs. Fan TV encourages discussion and debate that can be directly engaged in online spaces (Woods and Ludvigsen, 2021). After the success of YouTube for AFTV, which today has over 1.6 million subscribers, and 1.22 billion video views (AFTV, n.d.) other platforms were opened up to the channel. Twitter now plays an important role in fan communication, it provides a platform for immediate discourse for members of the AFTV community, current figures show, 878 thousand followers to the AFTV channel (Lyle, n.d.). Some may argue that although fan channels have been deemed as a community, they are not real communities in a traditional sense. In my opinion this is an outdated view, as fan channels such as AFTV certainly fall into the category of being a community. If we look at some of the key characteristics of community it mentions terms like belonging, interaction and common interests, which this channel obviously promotes. I agree with Delanty, who quotes that virtual communities are communication communities (Delanty, 2018), this supports the notion that online fan channels enable communities of sports fans to communicate and feel connected and positively promote community.
The Dark Side of Fan Engagement
Although social media has proven to be a major positive for the creation and interaction within different sports communities, there are counter arguments to the positives of fan media in sports. The main negative is that there is a certain level of anonymity, which can open up the potential for hateful content, as social media has given people the ability to post their racist thoughts anonymously online (Cleland, 2013). Although all forms of social media can be subject to negativity, it is platforms such as Twitter that opens social media up to potentially harmful content. Comments can be anonymously posted immediately when emotions are high and shared within seconds to potentially millions of users with the use of hashtags. An example of the misuse of Twitter was following the 2021 European final between England and Italy that went to a penalty shootout. Three black English players were subject to racial taunts online immediately after the game finished, as they missed
crucial penalties in the shootout. In this instance, the third place concept became a safe haven for users to make faceless racist comments towards the three players, which they would be reluctant to do in a public setting. As quoted in a blog by Aini Yeskhozhina, having an anonymous identity online can erode one’s personhood and can cause online users to cross moral and social boundaries, which can be done by harassing and threatening others online (Yeskhozhina, 2024). Although AFTV has positively impacted the fan landscape, it has also been guilty of enabling fans to publicly convey negativity. In 2019, a regular contributor to the channel expressed his hatred for a player in a video viewed by over 1.6 million people on YouTube (AFTV, 2019). It was later revealed after this post that the player along with his family were subject to hate speech and death threats both online and directly (Xhaka, 2019). Although individual opinion can never be controlled by online platforms, both YouTube and Twitter are taking steps to try to counteract this type of content. According to an article posted on the Gilbert and Tobin website, YouTube removed over 85,000 videos that broke their hate speech policy in March 2021 and Twitter had removed over 1.6 million pieces of content that violated their own rules (Gilbert & Tobin, 2022). Although these statistics show a large amount of hate online, the speed of technological advancements will hopefully be able to detect this content earlier to negate its impact.
Conclusion
Technological enhancements have had a significant effect on sports fan interaction and engagement through platforms like YouTube and Twitter. Mainstream media are no longer the only source of sports content as these online platforms have encouraged sports fans to engage with their chosen sport in a different way.
Fans are empowered to produce content, share thoughts and challenge traditional mainstream media outlets, who have also had to embrace this shift in dynamic. These platforms encourage discourse between sports fans, with YouTube allowing users the ability to express themselves creatively and Twitter providing a way to instantly connect with like-minded people. The concept of communication online in a third place has given sports fans a sense of belonging and inclusiveness, which helps with social interaction and building communities. Both platforms have had a significant role in the popularity of fan channels, which have positively promoted the concept of community. The impact of YouTube and Twitter overall has been a major positive on sports fan engagement, allowing them to foster a relationship with other fans, the media and the sport itself.
References
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