‘Glee’ and the effects of social media and participatory culture on network television

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Abstract 

This paper examines the impact of social media and participatory culture on the ideation process, plot, and message of network television shows using the example of the Fox show ‘Glee’ and its fandom, the “Gleeks.” As one of the first fan bases to grow in the online space, the ‘Glee’ fandom was global, hyper-connected, and influential, with fans having significant sway over writing decisions and character portrayals. Through an exploration of participatory culture, fanservice, and parasocial relationships, this paper analyzes the extent to which fans influenced the production of ‘Glee’ and how social media aided in this influence. 

Key Words 

  1. Participatory culture 
  2. Parasocial relationships 
  3. Fanservice 
  4. Glee 
  5. Production 

Introduction 

The rise of participatory culture through the evolution of social media has greatly affected the ideation process and therefore the plot and message of network television shows. The Fox television show, ‘Glee,’ which ran from 2009-2015 is a perfect example of this as it saw the rise of social media and online fandoms during its run on-air.  ‘Glee’ and its fans “Gleeks” were among the first fan bases to grow in the online space, becoming prolific on Twitter and Tumblr. Due to this, the ‘glee’ fandom was global, hyper-connected and very influential. Fans of ‘glee’, during the years it aired (2009-2015), were noted as very powerful by people involved in the production of the show, including showrunner and creator Ryan Murphy. The fans seemed to even have sway over writing decisions and character portrayals as they voiced their opinions heavily online. In this paper, I will be exploring how much influence the fans of ‘glee’ had on the production of the show, and how social media and participatory culture aided in this influence. I will be exploring how participatory culture, fanservice and parasocial relationships impacted the ideation process of the television show and subsequently the plot. Understanding how fans have changed network television shows in the past is essential for developing interactive, immersive and entertaining streaming media in the 21st century. 

 

Participatory culture 

Participatory culture is a “complex set of relations between producers and consumers” (Jenkins, 2012) in which the consumers are able to participate and influence in the production of content, through online discourse. Participatory culture has risen in conjunction with social media due to the connective and communicative nature of most social media websites, specifically Twitter and Tumblr 2009-2015. Participatory culture is incredibly important for television shows to connect with their audience and encourage conversation. ‘Glee’ capitalized on the emergence of social media as a way to promote participatory culture and solidify fandom very quickly. Fans of ‘Glee’ flocked to the social media websites Twitter and Tumblr to share their love and opinions of the show. What stood ‘Glee’ apart from other shows at the time was the age of its audience. The young people watching and represented in ‘Glee’ were proficient in using social media, the audience for ‘Glee’ was already on and using social media to share their thoughts so talking about ‘Glee’ came naturally and almost instinctively. Additionally, the producers of ‘Glee’, primarily showrunner, Ryan Murphy, were also prolific on social media in the later seasons. This meant that fans could interact with the producers and writers with almost no boundaries. Making fans’ thoughts and opinions more valid, accessible and influential than ever before. ‘Glee’ creator, Ryan Murphy has said that ‘Glee’ is “a show that the fans made. They found it, they loved it, they bought the music, they turned it into a phenomenon, they bought the tickets for those concert tours, they created the ability to do multi-platforms, they had a really strong proprietary grasp on it.” (2016) Participatory culture in ‘Glee’ was solidified when the ‘Glee’ producers invited fans to audition for the show through an ‘American Idol’-style television show, ‘The Glee Project.’ (Stork, 2014) Fan participation removed the boundaries between producers and consumers that were previously present. The extent to which fans had control over the making of ‘Glee’ linked directly to the amount the producers were interacting with them online. Seasons one and two of ‘Glee’ stayed close to Murphy’s original pitch for the show, a quirky parody of the teen drama giants of the time. As social media use became more popular, so did fans’ influence on the stories being told on ‘Glee.” The idea that fans began to perceive themselves as equal to producers in terms of decision-making fed into the idea of parasocial relationships. 

 

Parasocial relationships 

A parasocial relationship is a concept that describes the unhealthy belief adopted by fans, where they believe they are good friends with someone they do not know, usually someone who is famous. Price, et al, describe parasocial relationships as “the perception of a television viewer of relationship with someone known through the media.” (Price, et al, 2011) This perception stems from a false friendship that is promoted by celebrities and producers to reinforce fandom. Parasocial relationships grew in popularity with the rise of participatory culture and social media as the boundaries between celebrities and fans disappeared. The idea that fans could interact directly with the producers and actors of their favourite shows online contributed to the belief that they shared a friendship. Those who represent small communities or under-represented groups are the most likely to be the object of a parasocial relationship. ‘Glee’ aimed to represent groups of people who had previously lacked representation on television. Fans felt a powerful sense of connection with the characters with whom they could identify. Most notably, members of the LGBTQIA+ community found hope in ‘Glee’s portrayal of Kurt Hummel, who in the first season of the show comes out as gay to his father, who supported him despite their differences. Seeing a character who represented themselves experience such a positive reaction from his father was very important for many young people. For many fans, this sense of connection led to a sense of ownership, provoking outrage when a beloved character was written in a way deemed unacceptable by the fans themselves. During the era of ‘Glee’ parasocial relationships had not reached the intensity they have today. Now some internet celebrities deliberately feign friendship with their audience in the attempt to grow and solidify their audiences. The fan reaction has been strong with some fans tracking down a celebritys’ addresses. However, during the ‘glee’ era the level to which a fan could insight change within the show was growing every day. Price, et al, in their book ‘Mass Media Effects Research: Advances Through Meta-Analysis’ state that a person who watches television regularly and finds television rewarding is more likely to perceive the characters in television show as real, thus being more susceptible to developing a parasocial relationship. (Price, et al, 2011) ‘Glee’ aired once a week during its seasons, classifying it as network television. Network television lent itself to regular and loyal viewing. Additionally, the idea of ‘Glee’ was to provide representation to those who had lacked it on television in the past. These two factors imply that ‘Glee’ viewers are regular television viewers that find television rewarding. Therefore, suggesting they are likely to develop parasocial relationships. The parasocial relationship between the fans of ‘Glee’ and its characters caused the producers to lose focus of the original message of the show and lean into appeasing the online fandom with desired plots and character arcs. This idea is called ‘fanservice.’ 

 

Fanservice 

The fans of ‘glee’ had access to the producers and writers of the show through social media and had a sense of ownership of the show and characters. “Fan service functions through recognition by installing concrete responses to desires articulated by audience members within a cultural text, thereby reinforcing audience practices that address the purveyors of the source material directly” (Carrington, 2019). Fan service occurs when producers incorporate popular ideas and desires among fan groups into the production in order to appease its fanbase, thus reinforcing the belief that fans can have influence. Fanservice solidifies the parasocial connection fans feel with the content they consume. Fanservice can be seen in a variety of ways, from popular couples being paired up to bringing back loved characters that had been removed from the show. For ‘Glee’, fanservice played a significant role in the production, particularly in later seasons as the viewership and social media use grew. Fanservice often occurred in ‘Glee’ as a result of a hinted or joked-about plot that became popular online. For example, in season one of ‘Glee’ two minor characters, Santana and Brittany, joke that they had an intimate relationship that no other character, or fan, knew about prior. This seemingly harmless joke sparked an online push for the two characters to not only become main characters but also pursue their relationship. As a result of the fan demand, the two characters became one of the most beloved and long-lasting couples featured on the show, the two also became iconic for the representation they brought to mainstream television. The majority of fanservice plots that occur in ‘Glee’ are a result of an online push for more diversity and representation. Although the television show was setting a high precedent for representation compared to other shows at the time, fans demanded more accurate and diverse characters. It could be argued that this is not fanservice and is rather reflecting the desires of the show’s viewers or customers. However, what sets ‘Glee’ aside from other shows that followed fans interests is the extent to which this changed the original message of the show. ‘Glee’ was originally intended to be a parody of other teen television shows such as ‘Degrassi.’ Before fans began to intervene, in the first season of ‘Glee,’ the show very clearly mocks the overdramatic and cliché aspects of teen dramas. After fans began to influence the show, ‘Glee’ has been accused of losing its original message and falling to the stereotypical plots, characters, and dialogue of other dramas. Fanservice grew as a result of participatory culture and parasocial relationships and achieved both negative and positive impacts on the television show ‘Glee.’ 

Communities 

Online communities play a very significant role in the production of media today. The impact of social media and fan participation cannot be ignored. When the boundaries between producers and consumers are removed by online spaces, the fan community flourishes. Fan participation can be used as a tool to improve and evolve television shows and other media.  

Conclusion 

The influence of fans on the production of television shows has become increasingly significant with the emergence of social media and online fandoms. This paper explores the impact of fan participation, fanservice, and parasocial relationships to prove that the rise of participatory culture through the evolution of social media has greatly affected the ideation process and therefore the plot and message of network television shows. The show was chosen as an example because it aired during the rise of social media and online fandoms, allowing fans to interact with producers and writers in unprecedented ways. The paper highlights the growth of participatory culture as a result of social media and the emergence of parasocial relationships. Fans are now able to demand certain plots or character arcs, leading to the introduction of fanservice into the mainstream. Fanservice has incorporated fan ideas into television shows but has also set a precedent for the level to which fans can influence production. The paper concludes that the influence of fan participation and fanservice has both positive and negative outcomes. On one hand, it can lead to a stronger connection between fans and the show, increasing engagement and viewership. On the other hand, it can also lead to creative compromises and potential backlash if fans feel their desires are not being met. In conclusion, the participatory culture facilitated by social media, fanservice, and parasocial relationships had a significant impact on the production and storyline of “Glee“. Fans were able to interact with producers and writers, influencing decisions made about character portrayals and plot developments. While the influence of fans can have both positive and negative outcomes, it has become a crucial factor in the production of television shows. 

 

References 

Cunningham, S., & Craig, D. (2013). Social media and the broadcast audience. In Social media entertainment: The new intersection of Hollywood and Silicon Valley (pp. 15-38). NYU Press. https://doi.org/10.18574/nyu/9780814737353.003.0002 

Koval, E., & Peitzmeier, S. (2016). Fan influence on the production of Glee. American Behavioral Scientist, 60(13), 1559-1575. https://doi.org/10.1177/0002764215601714 

Papacharissi, Z. (2010). A private sphere: Democracy in a digital age. Polity. 

Papacharissi, Z. (Ed.). (2010). A networked self : Identity, community, and culture on social network sites. Taylor & Francis Group. 

Roberts, S. (2019). “I have been watching you”: Examining parasocial relationships between TV viewers and talent on social media. Journal of Fandom Studies, 7(1), 49-63. https://doi.org/10.1080/17533171.2019.1552350 

Sandvoss, C. (2005). Fans: The mirror of consumption. Polity. 


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8 responses to “‘Glee’ and the effects of social media and participatory culture on network television”

  1. Charlie.Mcewan Avatar
    Charlie.Mcewan

    Hi Ruby!
    This was a super fun read, especially as someone who is a former “Gleek”. Glee is a super interesting example of fanservice vs. representation debate because of the time period it aired in. I am interested in the other side of the debate though, regarding content/representation in the show that fans DIDN’T like but still continued in the show (the casual racism directed towards Mercedes and Sunny are best examples from memory), and how this kind of social media culture only influences particular kinds of representation and creative decisions. Would love to hear your thoughts!

    1. Ruby.Mann Avatar
      Ruby.Mann

      Thanks Charlie!
      I definitely agree with you regarding the cherry-picking of representation and how a lot of the representation was negative. I know there was a huge lack of diversity in the writer’s room, especially early in the show as Ryan Murphy, Brad Falchuk and Ian Brennan wrote the first two seasons. Also, the writers struggled to incorporate social media-made suggestions as they were already bending their original idea to fit network needs.
      I think also the writers weren’t as interested in the negative feedback they were getting online, I really can’t understand why the writers persisted with the casual racism, or even began in the first place.
      It seems like the writers were interested in the feedback about their main characters and it is evident in the show that the stories of Rachel, Finn and Kurt were more important to the writers than that of Mercedes, Tina, etc.
      Unfortunately, there isn’t a huge amount of writing on Glee, especially its creation, so it is difficult to prove any of our thoughts about the show.

      Thank you for your comment,
      Ruby

  2. Chloe.Kingma Avatar
    Chloe.Kingma

    Hi Ruby,
    This was a fun paper to read as a former fan of Glee myself, I wasn’t aware that the relationship between Brittany and Santana was a result of fan service! It’s amazing to think about the voice that social media gives fans. Do you think that coming into an era where writers and producers take input from fans could lead to a lack of originality or integrity in the sense that it is arguably easier for producers of a show to take ideas from fans rather than coming up with their own original content, at what point does it go from fan service to just outright stealing ideas?

    Would love to hear your thoughts!
    Chloé

    1. Ruby Mann Avatar
      Ruby Mann

      Hi Chloé!

      I’m so glad you found my paper interesting and learnt something new about Glee.

      I do think writers and producers could very easily fall into the trap of relying too much on fan input to create their shows. I don’t believe this is a lack of originality or stealing ideas as my definition of fan service is implementing ideas that fans are asking for not stealing from fan-made content.

      There is a fine line between servicing what the fans are asking for and stealing ideas from fan fiction etc, however, the argument can be made that fan fiction uses stolen characters so there is a whole mess of contradicting points in trying to define ownership in that case.

      My biggest concern with fan service is losing the original vision for a show. Glee was intended to be a satire that broke the mould of other teen dramas. On the whole, the fans did not pick up on that and instead gravitated towards more sincere plots so that’s where the story went. You can see examples of this a lot in television as they write and produce on a year-to-year basis so fan reaction is really prevalent during production.

      I think one of the main takeaways that I got from writing this paper is that fans are not professional writers and production teams forget that when they purely follow fan advice. You’ll notice in more current tv shows that the plot seems to get disjointed and change as seasons go on (if you look at a show such as Riverdale or 13 Reasons Why). These shows have a very well-planned out and scripted first season that gets a lot of attention, which drives fan demand for more seasons quickly, meaning writers have to scramble to put together more episodes that they didn’t necessarily plan for. And the demand for immediate gratification is only getting worse with streaming, fans do not want to wait.

      As fans we get lost in the world of the shows and movies we like, we used to remedy this with fanfiction and adding to the world ourselves but now we have such a low barrier between us and producers we are able to demand more and demand specific things.

      We also cannot ignore that money is the driving factor for all of this, producers and production companies will not turn down fans as it is our viewership and our patronage they are striving to obtain, this is why so many shows run longer than originally intended.

      Apologies for the long answer, hope this all made sense, and thank you again,
      Ruby

      1. Chloe.Kingma Avatar
        Chloe.Kingma

        Thank you for your answer I appreciate it! Yes I can definitely see the trend in popular TV shows losing the plot a bit after the first or second season so I agree with you that sticking with the original vision for a show is very important.

        Thank you again,
        Chloé

  3. Bibiana Bergersen Avatar
    Bibiana Bergersen

    Hi Ruby,

    I really enjoyed reading through your paper! I was just wondering if there are any examples in Glee where the producers did use fans input and it didn’t pay off. (whether it wasn’t executed how the fans wanted or it just wasn’t a great idea.)

    Or if not, is there an example where the produces did not listen to Glee fans when they should have.

    thank you
    Bibi

  4. Aelse.Kabhulo Avatar
    Aelse.Kabhulo

    Hi Ruby,

    This was such an interesting paper for me I’ve watched glee a couple of times and was a big fan when I was younger but I had no idea that Britney and Santana’s relationship started because of fan service nor how much influence the viewers had on the show. Do you think this is the reason that despite a lot of it aging badly it is still quite a popular show today.

  5. R.Ecroignard Avatar
    R.Ecroignard

    Your article explores deeply the impact of fan participation, fan service, and parasocial relationships on the production of television shows. It’s also comforting for fans to know that their opinion also matters in the production of television shows or movies. It also allows us to see the magnitude that social media has taken in this era; thus, the influence of fan participation and fan service has both positive and negative outcomes and has become a crucial factor in the production of television shows. We can see nowadays, for example, how Netflix has become one of the most popular apps on which viewers watch TV shows and movies. Fans also use social media platforms to share their views and opinions based on what they have watched, thus providing Netflix with an insight into what they need to do next and whether going into production for a second season or more seasons will be beneficial for the company or reach their target number of viewers. However, I would like to know your opinion about the impacts it has—are they mostly positive or negative?

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