Identity and Online Advocacy

The Failure of Feminist TikTok’s Attempt to Combat Toxic Masculinity

The Failure of Feminist TikTokDownload Abstract TikTok is a significant social media platform which allows users to advocate for causes which they believe in. This paper will explore how feminism has created an online community on TikTok, and how effective it is in providing a solution to feminist issues. This paper will use popular hashtags and TikTok accounts to gather an unbiased impression and explore the popularity of different forms of content, in order to prove that feminist TikTok Read more […]

Identity and Online Advocacy

TikTok’s Bimbo Feminism: Feminist Activism in the Digital Age.

Abstract As our use and understanding of social media evolve, so does its utilisation as a tool for advocacy and activism. Social media has been utilised by many as a tool for activism and advocacy and has provided a platform for social change. While some have criticised social media activism as a form of apathetic and performative political participation called “slacktivism” (Morozov 2009), this paper argues that even behaviours deemed as ‘slacktivist’ retain the potential for enacting Read more […]

Identity and Online Advocacy

There is no such thing as a “gamer”

The aim of this paper is to examine the identity of the gamer and whether it is still a relevant moniker. Since the 1980s we as a society have operated under the guise of the gamer, when it is not a true reflection of people who are currently playing video games. Studying the statistics for people who are playing games, the kinds of gamers out there and how they have deviated from the idea of the gamer are important in determining whether we should still be using the name gamer. This paper also examines the GamerGate movement and how the actions through that have corrupted what it means to be a gamer and what that has done for the identifier.