Communities and Online Gaming

Gaming communities and networks enhance the experiences of members and often form the backbone of the games themselves.

Alex RobertsCurtin University Abstract Gaming communities are an integral part of the gaming landscape both online and offline. Thus, being a part of a gaming community directly influences and enhances the experience of a member through relationships and social capital. This conference paper will use literature based primarily on massively-multiplayer online games (MMOG’s) to explore… Continue reading Gaming communities and networks enhance the experiences of members and often form the backbone of the games themselves.

Communities and Online Gaming

The Battle for Cohesion – Toxicity Between Warriors

My paper can be downloaded here: https://networkconference.netstudies.org/2019Open/wp-content/uploads/2019/05/Conference_Paper_PDF.pdf Abstract This paper investigates how anonymity and pseudonymity affect online gaming spheres, especially in competitive gaming. The approach includes an investigation of gaming history and technologies that allow people to socialise, then compares initial online gaming communities to modern communities to show that the large amount of growth… Continue reading The Battle for Cohesion – Toxicity Between Warriors

Communities and Online Gaming

Online game platforms provide a space for culturally and geographically diverse communities

It is quite possible to become overwhelmed by the amount of research and theory focused on community. However, for the following, the research has been limited to focusing on research conducted in the field of communities within the space of online games. Offline, a community could be defined as a group of people with commonalities… Continue reading Online game platforms provide a space for culturally and geographically diverse communities

Communities and Online Gaming

Fight like a Girl – Marginalising Women in First Person Shooter Video Game Communities

Abstract First-person shooters (FPS) are seen as the domain of male hard-core gaming enthusiasts but as half the population of gamers are women, more and more are starting to take up this genre of gaming. However, being dominated by male players, women have a difficult time shaking stereotypical roles and facing up to the more… Continue reading Fight like a Girl – Marginalising Women in First Person Shooter Video Game Communities

Communities and Online Gaming

Find your tribe online. Virtual Worlds are the new way to form Community

Stacey CaruanaCurtin University Abstract: In this modern age, finding an online community is not uncommon. With Social Media and online forums available to people, virtual communities are being created within online game environments with the use of the social interfaces available to them in game, with the most common being in the form of a… Continue reading Find your tribe online. Virtual Worlds are the new way to form Community

Communities and Online Gaming

Live-stream environments function as a “third place” that affords eSport professionals and viewers alike a strong sense of community where ties and relationships are strengthened by direct interaction and communication through interactive live media.

​Abstract  Online media streaming services are becoming more popular in parallel with the exponential growth of eSports. Likewise, the popularity and interest of professional gamers grows. This paper examines how streaming services such as Twitch.tv, allow professional gamers to facilitate online communities as well as manage and strengthen relationships with their viewers via active and… Continue reading Live-stream environments function as a “third place” that affords eSport professionals and viewers alike a strong sense of community where ties and relationships are strengthened by direct interaction and communication through interactive live media.