Communities and Online Gaming

The Battle for Cohesion – Toxicity Between Warriors

My paper can be downloaded here: https://networkconference.netstudies.org/2019Open/wp-content/uploads/2019/05/Conference_Paper_PDF.pdf Abstract This paper investigates how anonymity and pseudonymity affect online gaming spheres, especially in competitive gaming. The approach includes an investigation of gaming history and technologies that allow people to socialise, then compares initial online gaming communities to modern communities to show that the large amount of growth… Continue reading The Battle for Cohesion – Toxicity Between Warriors