Communities and Online Gaming

Press F To Pay Respects To Those Who Still Thinks Video Games Means Isolation

Abstract As video games industries move at a rapid pace in terms of what games can offer, there has been an increased emphasis to take seriously the study of communities formed through online gaming. This conference paper aims to provide a pragmatic approach that communities formed within online gaming, can be advantageous, beneficial and genuine,… Continue reading Press F To Pay Respects To Those Who Still Thinks Video Games Means Isolation

Communities and Online Gaming

Online games and social media platforms nowadays make one entity.

Abstract This conference paper will be how games changed with digitalization. Games got online as a second phase of digitalization. Firstly, games were played from CDs or programs already installed in the computer. Then with the upcoming of the internet and Web 2.0 (interactive) games are nowadays everywhere and easily accessible. Social media platforms incorporated… Continue reading Online games and social media platforms nowadays make one entity.