Friendships Formed and Strengthened in Online Gaming Environments

Abstract This paper explores the potential for individuals to form and strengthen friendships in online gaming environments by consulting 14 previous studies surrounding the topic. There are multiple online gaming types that facilitate communication between gamers such as massive multiplayer online game (MMOG), massive multiplayer online role-playing game (MMORPG) and virtual reality games. In some of these games, there is also the opportunity for gamers to create an avatar that does not have to Read more [...]

Streaming games online is a positive thing for the community

offline version: Streaming games online is a positive thing for the community gaming has become a multi-billion-dollar entertainment outlet worldwide. As of 2017, video gaming as a whole have produced $108.9 billion. (McDonald, 2017). This paper will look at the effects of streaming games online with the growing community watching these such streams. We will be looking at the positive effects such as the boost in sales from streaming online. The negative effects that companies believe there are Read more [...]

Minecraft Servers are Providing Safe and Nurturing Communities for Young People

Abstract The global popularity and influence of online video games has been the subject of debate for nearly three decades, often with the claim of video games promoting aggressive and anti-social behaviour. Minecraft is an online multiplayer game played by over 74 million active monthly players across over 10,000 live servers. These servers are often designed, built and operated by volunteer staff called administrators. It is through the rules set by these administrators, combined with their Read more [...]